Playstyle
13 games
Playstyle radar
13 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
68
of 100
Damage
Damage per minute and share of the team's damage
77
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
16
of 100
What to work on
13 gamesSurvivabilityStart here
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.26 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.6 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Solo kills / game
3.8 vs 1.8
100 of 100 against Master Yi players, and it matters: the better half of Master Yi junglers wins 61% of games, the other half 42%.
Team damage share
26% vs 21%
87 of 100 against Master Yi players, and it matters: the better half of Master Yi junglers wins 56% of games, the other half 45%.
First blood rate
20% vs 7%
75 of 100 against Master Yi players, and it matters: the better half of Master Yi junglers wins 59% of games, the other half 50%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 82 of 100, built on 25% team damage share and 874 damage a minute. Survivability trails at 11, with 15% time spent dead.
Among junglers
Master Yi junglers with less time spent dead than the median win 70% of games; with more, 32%.
Master Yi junglers with fewer deaths a minute than the median win 74% of games; with more, 28%.
Master Yi junglers with above-median CS a minute win 70% of games; below it, 32%.