Playstyle
35 games
Playstyle radar
35 gamesCompared with Silver top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
82
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
35 gamesDamageStart here
Damage / min
643 vs 816 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
0.3 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Kills / min
0.13 vs 0.20 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Vision score / min
0.98 vs 0.76
83 of 100 against top laners, and it matters: the better half of Silver top laners wins 53% of games, the other half 45%.
Control wards / game
2.3 vs 0.2
100 of 100 against top laners, and it matters: the better half of Silver top laners wins 52% of games, the other half 48%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 83 of 100, built on 3.7 control wards a game and 1.09 vision score a minute. Damage trails at 25, with 618 damage a minute.
Among top laners
Silver top laners with above-median damage a minute win 58% of games; below it, 40%.
In your wins 668, in your losses 592 · 12W 23L
Silver top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 1.2, in your losses 0.5 · 12W 23L
Silver top laners with above-median kills a minute win 63% of games; below it, 36%.
In your wins 0.22, in your losses 0.10 · 12W 23L