Playstyle
48 games
Playstyle radar
48 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
41
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Frontline
Damage soaked and mitigated for the team
20
of 100
Utility
Healing, shielding and lockdown for allies
51
of 100
Mechanics
Skillshots landed and dodged, casting tempo
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
48 gamesDamageStart here
Damage / min
1336 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Aggression
Multikills / game
1.42 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 65 of 100, built on 20% time spent dead and 0.51 deaths a minute. Frontline trails at 20, with 784 damage mitigated a minute.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1506, in your losses 1181 · 23W 25L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.57, in your losses 1.28 · 23W 25L