Playstyle
22 games
Playstyle radar
22 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
27
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
26
of 100
What to work on
22 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS at 10 min
66.5 vs 77.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
6.7 vs 7.5 typical
Catch the side wave between fights instead of standing in the river.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 60 of 100, built on 25% team damage share and 868 damage a minute. Objectives trails at 28, with 0.7 epic monsters a game.
Among mid laners
Ahri mid laners with fewer deaths a minute than the median win 70% of games; with more, 32%.
Ahri mid laners with above-median CS at 10 min win 56% of games; below it, 47%.
Ahri mid laners with above-median CS a minute win 57% of games; below it, 45%.