Playstyle
60 games
Playstyle radar
60 gamesCompared with Gold junglers, blended with players on the same champions.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 75 of 100, built on 4.8 control wards a game and 1.15 vision score a minute. Aggression trails at 33, with 0.18 kills a minute.
Among junglers
What to work on
60 gamesAggressionStart here
Kills / min
0.17 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Gold junglers with above-median kills a minute win 63% of games; below it, 36%.
This season, in your wins 0.25, in your losses 0.13 · 30W 31L
Aggression
Solo kills / game
0.7 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Gold junglers with above-median solo kills a game win 58% of games; below it, 44%.
This season, in your wins 0.9, in your losses 0.5 ·
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
Damage
Damage / min
565 vs 679 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Gold junglers with above-median damage a minute win 58% of games; below it, 41%.
This season, in your wins 713, in your losses 585 · 30W 31L
Not a priority
Strengths
Time spent dead
8% vs 10%
72 of 100 against junglers, and it matters: the better half of Gold junglers wins 69% of games, the other half 30%.
Vision score / min
1.18 vs 0.90
84 of 100 against junglers, and it matters: the better half of Gold junglers wins 54% of games, the other half 45%.
Control wards / game
5.5 vs 1.2
100 of 100 against junglers. Keep it; it is part of how the games get won.
32
of 100
Vision
Vision score, control wards and ward clears
72
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100