Playstyle
40 games
Playstyle radar
40 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
28
of 100
Damage
Damage per minute and share of the team's damage
28
of 100
Farming
CS pace, gold income and early-lane farm
19
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
40 gamesDamageStart here
Damage / min
590 vs 718 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
406 vs 462 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.19 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Epic monsters / game
3.4 vs 2.7
83 of 100 against junglers, and it matters: the better half of junglers wins 84% of games, the other half 31%.
Deaths / min
0.16 vs 0.20
81 of 100 against junglers, and it matters: the better half of junglers wins 74% of games, the other half 26%.
Objective damage / min
1155 vs 934
79 of 100 against junglers, and it matters: the better half of junglers wins 80% of games, the other half 20%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 78 of 100, built on 0.16 deaths a minute and 8% time spent dead. Aggression trails at 22, with 0.18 kills a minute.
Among junglers
junglers with above-median damage a minute win 60% of games; below it, 40%.
In your wins 603, in your losses 576 · 23W 17L
junglers with above-median gold a minute win 71% of games; below it, 29%.
In your wins 424, in your losses 367 · 23W 17L
junglers with above-median kills a minute win 65% of games; below it, 35%.
In your wins 0.21, in your losses 0.14 · 23W 17L