Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
66
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Frontline
Damage soaked and mitigated for the team
68
of 100
Utility
Healing, shielding and lockdown for allies
58
of 100
Mechanics
Skillshots landed and dodged, casting tempo
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
last 60season90 games
What to work on
60 gamesMechanicsStart here
Ability casts / min
7.6 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Strengths
Kill participation
72% vs 68%
71 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Damage taken share
23% vs 20%
74 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 68 of 100, built on 23% damage taken share and 1633 damage mitigated a minute. Mechanics trails at 43, with 7.6 ability casts a minute.
Among ARAM players
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
This season, in your wins 7.3, in your losses 7.6 · 46W 44L