Playstyle
24 games
Playstyle radar
24 gamesCompared with Silver mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
72
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
24 gamesObjectivesStart here
Epic monsters / game
0.5 vs 1.0 typical
Be at the dragon pit before it spawns, not after the fight is over.
Damage
Damage / min
658 vs 768 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
1.2 vs 2.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Turret plates / game
9.9 vs 7.8
72 of 100 against mid laners, and it matters: the better half of Silver mid laners wins 75% of games, the other half 26%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 71 of 100, built on 1.14 vision score a minute and 3.3 wards cleared a game. Aggression trails at 32, with 1.4 solo kills a game.
Among mid laners
Silver mid laners with above-median epic monsters a game win 76% of games; below it, 38%.
In your wins 1.5, in your losses 0.3 · 13W 11L
Silver mid laners with above-median damage a minute win 59% of games; below it, 38%.
In your wins 751, in your losses 668 · 13W 11L
Silver mid laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 1.5, in your losses 1.3 · 13W 11L