Playstyle
22 games
Playstyle radar
22 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
16
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
22 gamesFarmingStart here
CS / min
5.1 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
475 vs 707 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
383 vs 459 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Epic monsters / game
3.6 vs 2.7
90 of 100 against junglers, and it matters: the better half of Diamond junglers wins 82% of games, the other half 28%.
CS at 10 min
4.7 vs 2.8
88 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 64 of 100, built on 0.17 deaths a minute and 9% time spent dead. Damage trails at 14, with 14% team damage share.
Among junglers
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
Diamond junglers with above-median gold a minute win 69% of games; below it, 26%.