Playstyle radar
20 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
66
of 100
What to work on
20 gamesObjectivesStart here
Epic monsters / game
2.3 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
751 vs 899 typical
Hit the objective while the team holds the area instead of chasing.
Damage
Damage / min
522 vs 592 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
First blood rate
17% vs 5%
88 of 100 against junglers, and it matters: the better half of Silver junglers wins 57% of games, the other half 49%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 59 of 100, built on 0.16 deaths a minute and 9% time spent dead. Vision trails at 38, with 0.0 control wards a game.
Among junglers
Silver junglers with above-median epic monsters a game win 83% of games; below it, 30%.
Silver junglers with above-median objective damage a minute win 78% of games; below it, 20%.
Silver junglers with above-median damage a minute win 57% of games; below it, 41%.