Playstyle
13 games
Playstyle radar
13 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
72
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
83
of 100
What to work on
13 gamesObjectivesStart here
Epic monsters / game
0.0 vs 0.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Damage
Damage / min
768 vs 890 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kill participation
36% vs 43% typical
Rotate toward fights as they start and finish the kills your team sets up.
Strengths
Time spent dead
6% vs 9%
88 of 100 against Kassadin players, and it matters: the better half of Kassadin mid laners wins 64% of games, the other half 38%.
Turret plates / game
11.1 vs 8.0
87 of 100 against Kassadin players, and it matters: the better half of Kassadin mid laners wins 79% of games, the other half 27%.
Deaths / min
0.13 vs 0.18
85 of 100 against Kassadin players, and it matters: the better half of Kassadin mid laners wins 68% of games, the other half 33%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 86 of 100, built on 7% time spent dead and 0.14 deaths a minute. Objectives trails at 34, with 0.8 epic monsters a game.
Among mid laners
Kassadin mid laners with above-median epic monsters a game win 72% of games; below it, 39%.
Kassadin mid laners with above-median damage a minute win 68% of games; below it, 33%.
Kassadin mid laners with above-median kill participation win 56% of games; below it, 46%.