Playstyle
34 games
Playstyle radar
34 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100
What to work on
34 gamesAggressionStart here
Solo kills / game
0.4 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
Gold / min
401 vs 443 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.18 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Wards cleared / game
5.6 vs 3.6
80 of 100 against junglers. Keep it; it is part of how the games get won.
Kill participation
54% vs 48%
77 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 66 of 100, built on 8% time spent dead and 0.17 deaths a minute. Damage trails at 32, with 525 damage a minute.
Among junglers
Gold junglers with above-median solo kills a game win 58% of games; below it, 44%.
In your wins 0.8, in your losses 0.3 · 16W 18L
Gold junglers with above-median gold a minute win 69% of games; below it, 30%.
In your wins 408, in your losses 350 · 16W 18L
Gold junglers with above-median kills a minute win 63% of games; below it, 36%.
In your wins 0.18, in your losses 0.12 · 16W 18L