Playstyle
50 games
Playstyle radar
50 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
27
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
50 gamesDamageStart here
Damage / min
668 vs 823 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
0.4 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Solo kills / game
1.9 vs 2.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Vision score / min
0.99 vs 0.78
87 of 100 against top laners, and it matters: the better half of Platinum top laners wins 53% of games, the other half 46%.
Control wards / game
1.3 vs 0.3
77 of 100 against top laners, and it matters: the better half of Platinum top laners wins 53% of games, the other half 49%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 66 of 100, built on 1.19 vision score a minute and 2.1 control wards a game. Damage trails at 24, with 579 damage a minute.
Among top laners
Platinum top laners with above-median damage a minute win 59% of games; below it, 41%.
In your wins 649, in your losses 504 · 26W 24L
Platinum top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 1.7, in your losses 1.0 · 26W 24L
Platinum top laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 2.0, in your losses 1.2 · 26W 24L