Playstyle
19 games
Playstyle radar
19 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
83
of 100
Farming
CS pace, gold income and early-lane farm
64
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
80
of 100
What to work on
19 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Strengths
Turret plates / game
10.6 vs 4.2
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 76% of games, the other half 26%.
Deaths / min
0.11 vs 0.20
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 73% of games, the other half 26%.
Time spent dead
6% vs 10%
97 of 100 against junglers, and it matters: the better half of Emerald junglers wins 69% of games, the other half 29%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 83 of 100, built on 0.13 deaths a minute and 8% time spent dead. Aggression trails at 57, with 16% first blood rate.
Among junglers