Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
50
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Frontline
Damage soaked and mitigated for the team
70
of 100
Utility
Healing, shielding and lockdown for allies
49
of 100
Mechanics
Skillshots landed and dodged, casting tempo
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
last 60season96 games
What to work on
60 gamesDamageStart here
Damage / min
1391 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Strengths
Damage taken share
24% vs 20%
80 of 100 against ARAM players. Keep it; it is part of how the games get won.
Skillshots dodged / min
5.2 vs 3.5
78 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 70 of 100, built on 24% damage taken share and 1615 damage mitigated a minute. Damage trails at 45, with 1391 damage a minute.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
This season, in your wins 1428, in your losses 1328 · 52W 44L