Playstyle
40 games
Playstyle radar
40 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
23
of 100
Damage
Damage per minute and share of the team's damage
19
of 100
Farming
CS pace, gold income and early-lane farm
19
of 100
Vision
Vision score, control wards and ward clears
5
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
82
of 100
What to work on
40 gamesFarmingStart here
CS / min
5.9 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
458 vs 813 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.7 vs 2.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Deaths / min
0.11 vs 0.22
100 of 100 against top laners, and it matters: the better half of top laners wins 68% of games, the other half 32%.
Time spent dead
6% vs 11%
100 of 100 against top laners, and it matters: the better half of top laners wins 65% of games, the other half 35%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 85 of 100, built on 0.15 deaths a minute and 7% time spent dead. Vision trails at 4, with 1.00 vision score a minute.
Among top laners
top laners with above-median CS a minute win 58% of games; below it, 42%.
In your wins 4.2, in your losses 3.9 · 13W 27L
top laners with above-median damage a minute win 59% of games; below it, 41%.
In your wins 507, in your losses 414 · 13W 27L
top laners with above-median solo kills a game win 61% of games; below it, 43%.
In your wins 0.6, in your losses 0.7 · 13W 27L