Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
12
of 100
last 60season125 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS at 10 min
62.7 vs 70.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Epic monsters / game
0.9 vs 0.6
70 of 100 against Riven players, and it matters: the better half of Riven top laners wins 72% of games, the other half 36%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 64 of 100, built on 448 gold a minute and 60.4 CS at 10 min. Survivability trails at 14, with 15% time spent dead.
Among top laners
Riven top laners with fewer deaths a minute than the median win 70% of games; with more, 31%.
This season, in your wins 0.24, in your losses 0.35 · 60W 65L
Riven top laners with less time spent dead than the median win 65% of games; with more, 36%.
This season, in your wins 13%, in your losses 17% · 60W 65L
Riven top laners with above-median CS at 10 min win 57% of games; below it, 45%.
This season, in your wins 61.4, in your losses 54.7 · 60W 65L