Playstyle
10 games
Playstyle radar
10 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
22
of 100
Damage
Damage per minute and share of the team's damage
16
of 100
Farming
CS pace, gold income and early-lane farm
22
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
26
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Damage
Damage / min
684 vs 826 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.3 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 40 of 100, built on 2.5 wards cleared a game and 0.65 vision score a minute. Damage trails at 19, with 17% team damage share.
Among bot laners
Gold bot laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Gold bot laners with above-median damage a minute win 62% of games; below it, 37%.
Gold bot laners with above-median solo kills a game win 61% of games; below it, 46%.