Playstyle
17 games
Playstyle radar
17 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
17 gamesDamageStart here
Damage / min
792 vs 864 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
0.7 vs 1.0 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Solo kills / game
1.8 vs 2.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Time spent dead
8% vs 11%
82 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 64% of games, the other half 35%.
Deaths / min
0.16 vs 0.21
76 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 67% of games, the other half 32%.
Wards cleared / game
2.9 vs 1.9
74 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 53% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 76 of 100, built on 8% time spent dead and 0.16 deaths a minute. Damage trails at 34, with 20% team damage share.
Among mid laners
Platinum mid laners with above-median damage a minute win 60% of games; below it, 39%.
Platinum mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
Platinum mid laners with above-median solo kills a game win 61% of games; below it, 42%.