Playstyle
13 games
Playstyle radar
13 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
18
of 100
Vision
Vision score, control wards and ward clears
68
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
13 gamesFarmingStart here
CS / min
5.8 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
363 vs 412 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Damage
Damage / min
731 vs 823 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Strengths
Deaths / min
0.16 vs 0.21
76 of 100 against top laners, and it matters: the better half of Platinum top laners wins 67% of games, the other half 32%.
Time spent dead
9% vs 11%
75 of 100 against top laners, and it matters: the better half of Platinum top laners wins 64% of games, the other half 36%.
First blood rate
23% vs 13%
71 of 100 against top laners, and it matters: the better half of Platinum top laners wins 57% of games, the other half 49%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, survivability leads at 72 of 100, built on 0.16 deaths a minute and 9% time spent dead. Farming trails at 22, with 5.8 CS a minute.
Among top laners
Platinum top laners with above-median CS a minute win 57% of games; below it, 42%.
Platinum top laners with above-median gold a minute win 68% of games; below it, 32%.
Platinum top laners with above-median damage a minute win 59% of games; below it, 41%.