Playstyle
47 games
Playstyle radar
47 gamesCompared with Gold top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
47 gamesDamageStart here
Damage / min
583 vs 830 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Survivability
Deaths / min
0.28 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
0.4 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among top laners: survivability peaks at 55 while aggression sits at 40, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among top laners
Gold top laners with above-median damage a minute win 59% of games; below it, 40%.
In your wins 749, in your losses 606 · 19W 28L
Gold top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.16, in your losses 0.26 · 19W 28L
Gold top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 1.9, in your losses 1.0 · 19W 28L