Playstyle
32 games
Playstyle radar
32 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
63
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Frontline
Damage soaked and mitigated for the team
27
of 100
Utility
Healing, shielding and lockdown for allies
58
of 100
Mechanics
Skillshots landed and dodged, casting tempo
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
32 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Time spent dead
20% vs 23%
74 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Kill participation
74% vs 68%
79 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 71 of 100, built on 20% time spent dead and 0.49 deaths a minute. Frontline trails at 27, with 869 damage mitigated a minute.
Among ARAM players