Playstyle
60 games
Playstyle radar
60 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
24
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
80
of 100
What to work on
60 gamesDamageStart here
Damage / min
502 vs 670 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Turret plates / game
2.1 vs 3.9 typical
Push for plates after a won trade instead of resetting.
Aggression
Solo kills / game
0.7 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Deaths / min
0.12 vs 0.19
85 of 100 against junglers, and it matters: the better half of Silver junglers wins 72% of games, the other half 26%.
Time spent dead
6% vs 10%
83 of 100 against junglers, and it matters: the better half of Silver junglers wins 69% of games, the other half 30%.
Wards cleared / game
4.5 vs 3.0
71 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 78 of 100, built on 0.14 deaths a minute and 7% time spent dead. Damage trails at 26, with 498 damage a minute.
Among junglers
Silver junglers with above-median damage a minute win 57% of games; below it, 41%.
This season, in your wins 541, in your losses 457 · 34W 33L
Silver junglers with above-median turret plates a game win 75% of games; below it, 29%.
This season, in your wins 4.4, in your losses 0.8 · 34W 33L
Silver junglers with above-median solo kills a game win 57% of games; below it, 44%.
This season, in your wins 0.8, in your losses 0.5 · 34W 33L