Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
54
of 100
Damage
Damage per minute and share of the duo's damage
57
of 100
Frontline
Damage soaked and mitigated for the duo
44
of 100
Utility
Healing and shielding for the duo
52
of 100
Control
Crowd control uptime and immobilizations
42
of 100
Mechanics
Skillshots landed and dodged
50
of 100
last 60season196 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
26.0 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
Solid across the board.
An even profile among Arena players: damage peaks at 57 while control sits at 42, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 31.2, in your losses 23.3 · 105W 91L