Playstyle radar
42 gamesCompared with Platinum supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Utility
Healing, shielding, lockdown and saves for allies
43
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
77
of 100
What to work on
42 gamesObjectivesStart here
Epic monsters / game
0.9 vs 1.6 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
97 vs 142 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
Kills / min
0.11 vs 0.14 typical
Follow the carry's all-in with your own damage instead of only peeling.
Not a priority
Strengths
Time spent dead
5% vs 10%
98 of 100 against Hwei players, and it matters: the better half of Hwei supports wins 65% of games, the other half 35%.
Deaths / min
0.14 vs 0.23
96 of 100 against Hwei players, and it matters: the better half of Hwei supports wins 68% of games, the other half 32%.
Heals + shields / min
85 vs 52
84 of 100 against Hwei players, and it matters: the better half of Hwei supports wins 59% of games, the other half 42%.
Identity
Carry
The team's damage runs through them.
Among supports, damage leads at 86 of 100, built on 19% team damage share and 619 damage a minute. Utility trails at 32, with 1.1 CC seconds a minute.
Among supports
Hwei supports with above-median epic monsters a game win 74% of games; below it, 31%.
In your wins 1.3, in your losses 0.5 · 20W 22L
Hwei supports with above-median objective damage a minute win 75% of games; below it, 26%.
In your wins 142, in your losses 82 · 20W 22L
Hwei supports with above-median kills a minute win 61% of games; below it, 39%.
In your wins 0.13, in your losses 0.08 · 20W 22L