Playstyle
30 games
Playstyle radar
30 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
55
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Frontline
Damage soaked and mitigated for the team
76
of 100
Utility
Healing, shielding and lockdown for allies
63
of 100
Mechanics
Skillshots landed and dodged, casting tempo
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
30 gamesDamageStart here
Damage / min
1326 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Not a priority
Strengths
Damage taken share
23% vs 20%
77 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
1957 vs 1333
74 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 76 of 100, built on 23% damage taken share and 1957 damage mitigated a minute. Mechanics trails at 38, with 1.3 skillshots hit a minute.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1495, in your losses 1197 · 13W 17L