Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
73
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
last 60season168 games
What to work on
60 gamesAggressionStart here
Solo kills / game
1.1 vs 1.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
First blood rate
2% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
CS / min
8.7 vs 8.2
74 of 100 against Master+ Hecarim players, and it matters: the better half of Hecarim junglers wins 73% of games, the other half 28%.
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 84 of 100, built on 8.4 CS a minute and 5.6 CS at 10 min. Vision trails at 31, with 0.7 control wards a game. For a Hecarim player that is the expected shape: against other Hecarim players, vision sits near the median.
Among junglers
Hecarim junglers with above-median solo kills a game win 63% of games; below it, 43%.
This season, in your wins 1.8, in your losses 1.1 · 93W 75L
Hecarim junglers with above-median first blood rate win 59% of games; below it, 50%.
This season, in your wins 3%, in your losses 2% · 78W 62L