Playstyle
19 games
Playstyle radar
19 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
93
of 100
What to work on
19 gamesFarmingStart here
CS / min
6.9 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
447 vs 467 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.23 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Deaths / min
0.12 vs 0.17
89 of 100 against Shyvana players, and it matters: the better half of Shyvana junglers wins 76% of games, the other half 24%.
Time spent dead
6% vs 9%
83 of 100 against Shyvana players, and it matters: the better half of Shyvana junglers wins 73% of games, the other half 28%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 100 of 100, built on 0.12 deaths a minute and 6% time spent dead. Aggression trails at 24, with 0.17 kills a minute.
Among junglers
Shyvana junglers with above-median CS a minute win 69% of games; below it, 32%.
Shyvana junglers with above-median gold a minute win 74% of games; below it, 27%.
Shyvana junglers with above-median kills a minute win 67% of games; below it, 34%.