Playstyle radar
12 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
12 gamesDamageStart here
Damage / min
510 vs 644 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.5 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
5.8 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Vision score / min
1.23 vs 0.96
76 of 100 against junglers, and it matters: the better half of Platinum junglers wins 54% of games, the other half 45%.
Control wards / game
9.0 vs 1.8
87 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, vision leads at 71 of 100, built on 6.2 control wards a game and 1.33 vision score a minute. Damage trails at 30, with 573 damage a minute.
Among junglers
Platinum junglers with above-median damage a minute win 58% of games; below it, 41%.
Platinum junglers with above-median solo kills a game win 58% of games; below it, 45%.
Platinum junglers with above-median CS a minute win 66% of games; below it, 33%.