Playstyle
20 games
Playstyle radar
20 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
80
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
20 gamesAggressionStart here
Solo kills / game
0.4 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.24 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Epic monsters / game
2.6 vs 1.4
100 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 75% of games, the other half 31%.
Objective damage / min
631 vs 467
84 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 20%.
Wards cleared / game
5.2 vs 2.9
99 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 53% of games, the other half 46%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among bot laners, vision leads at 81 of 100, built on 3.3 control wards a game and 0.95 vision score a minute. Aggression trails at 35, with 1.1 solo kills a game.
Among bot laners
Emerald bot laners with above-median solo kills a game win 55% of games; below it, 43%.
Emerald bot laners with above-median kills a minute win 66% of games; below it, 32%.