Playstyle
35 games
Playstyle radar
35 gamesCompared with Silver top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
What to work on
35 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.2 vs 6.6 typical
Catch the side wave between fights instead of standing in the river.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among top laners: damage peaks at 52 while objectives sits at 39, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among top laners
Silver top laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
In your wins 0.20, in your losses 0.30 · 20W 15L
Silver top laners with less time spent dead than the median win 63% of games; with more, 35%.
In your wins 10%, in your losses 14% · 20W 15L
Silver top laners with above-median CS a minute win 57% of games; below it, 42%.
In your wins 5.3, in your losses 5.6 · 20W 15L