Playstyle
17 games
Playstyle radar
17 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
21
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
76
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
85
of 100
What to work on
17 gamesFarmingStart here
CS / min
5.4 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
747 vs 1036 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS at 10 min
53.3 vs 80.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Time spent dead
6% vs 11%
100 of 100 against Heimerdinger players, and it matters: the better half of Heimerdinger mid laners wins 68% of games, the other half 39%.
Deaths / min
0.13 vs 0.19
89 of 100 against Heimerdinger players, and it matters: the better half of Heimerdinger mid laners wins 70% of games, the other half 36%.
Vision score / min
1.75 vs 0.79
100 of 100 against Heimerdinger players, and it matters: the better half of Heimerdinger mid laners wins 56% of games, the other half 50%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 87 of 100, built on 0.13 deaths a minute and 6% time spent dead. Aggression trails at 18, with 0.10 kills a minute.
Among mid laners
Heimerdinger mid laners with above-median CS a minute win 59% of games; below it, 47%.
Heimerdinger mid laners with above-median damage a minute win 61% of games; below it, 45%.
Heimerdinger mid laners with above-median CS at 10 min win 59% of games; below it, 47%.