Playstyle
36 games
Playstyle radar
36 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
36 gamesObjectivesStart here
Objective damage / min
167 vs 311 typical
Hit the objective while the team holds the area instead of chasing.
Farming
Gold / min
386 vs 413 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Objectives
Turret plates / game
6.8 vs 8.5 typical
Push for plates after a won trade instead of resetting.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 48 of 100, built on 11% time spent dead and 0.21 deaths a minute. Objectives trails at 31, with 300 objective damage a minute.
Among mid laners
Gold mid laners with above-median objective damage a minute win 72% of games; below it, 26%.
In your wins 385, in your losses 180 · 21W 15L
Gold mid laners with above-median gold a minute win 66% of games; below it, 33%.
In your wins 410, in your losses 369 · 21W 15L
Gold mid laners with above-median turret plates a game win 76% of games; below it, 27%.
In your wins 8.7, in your losses 2.7 · 21W 15L