Playstyle
34 games
Playstyle radar
34 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
38
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Frontline
Damage soaked and mitigated for the team
44
of 100
Utility
Healing, shielding and lockdown for allies
55
of 100
Mechanics
Skillshots landed and dodged, casting tempo
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
76
of 100
What to work on
34 gamesAggressionStart here
Kill participation
65% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Aggression
Multikills / game
1.35 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Deaths / min
0.46 vs 0.56
78 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Time spent dead
20% vs 23%
74 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 76 of 100, built on 0.46 deaths a minute and 20% time spent dead. Aggression trails at 38, with 1.35 multikills a game.
Among ARAM players
ARAM players with above-median kill participation win 53% of games; below it, 47%.
In your wins 66%, in your losses 64% · 18W 16L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.06, in your losses 1.69 · 18W 16L