Playstyle radar
10 gamesCompared with Platinum bot laners, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
10 gamesAggressionStart here
Kills / min
0.16 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Damage
Damage / min
713 vs 811 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.4 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Time spent dead
7% vs 9%
86 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 64% of games, the other half 35%.
Deaths / min
0.15 vs 0.20
82 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 68% of games, the other half 32%.
Epic monsters / game
2.0 vs 1.4
79 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 76% of games, the other half 31%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 75 of 100, built on 7% time spent dead and 0.15 deaths a minute. Aggression trails at 28, with 0% first blood rate.
Among bot laners
Platinum bot laners with above-median kills a minute win 66% of games; below it, 33%.
Platinum bot laners with above-median damage a minute win 62% of games; below it, 37%.
Platinum bot laners with above-median solo kills a game win 56% of games; below it, 44%.