Playstyle
11 games
Playstyle radar
11 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
28
of 100
Damage
Damage per minute and share of the team's damage
15
of 100
Farming
CS pace, gold income and early-lane farm
21
of 100
Vision
Vision score, control wards and ward clears
74
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
83
of 100
What to work on
11 gamesFarmingStart here
Gold / min
356 vs 421 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Damage
Damage / min
713 vs 864 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.13 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Deaths / min
0.14 vs 0.21
87 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 67% of games, the other half 32%.
Time spent dead
8% vs 11%
85 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 64% of games, the other half 35%.
Vision score / min
0.87 vs 0.72
72 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 54% of games, the other half 45%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 85 of 100, built on 0.13 deaths a minute and 8% time spent dead. Damage trails at 19, with 681 damage a minute.
Among mid laners
Platinum mid laners with above-median gold a minute win 67% of games; below it, 32%.
Platinum mid laners with above-median damage a minute win 60% of games; below it, 39%.
Platinum mid laners with above-median kills a minute win 64% of games; below it, 35%.