Playstyle
46 games
Playstyle radar
46 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
46 gamesDamageStart here
Damage / min
843 vs 964 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
0.4 vs 0.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Kills / min
0.24 vs 0.29 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Time spent dead
8% vs 11%
78 of 100 against Master+ Zed players, and it matters: the better half of Zed mid laners wins 64% of games, the other half 35%.
Deaths / min
0.17 vs 0.20
73 of 100 against Master+ Zed players, and it matters: the better half of Zed mid laners wins 68% of games, the other half 31%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 68 of 100, built on 9% time spent dead and 0.19 deaths a minute. Objectives trails at 30, with 0.4 epic monsters a game.
Among mid laners
Zed mid laners with above-median damage a minute win 61% of games; below it, 38%.
In your wins 866, in your losses 707 · 25W 21L
Zed mid laners with above-median epic monsters a game win 68% of games; below it, 35%.
In your wins 0.5, in your losses 0.3 · 25W 21L
Zed mid laners with above-median kills a minute win 67% of games; below it, 33%.
In your wins 0.28, in your losses 0.16 · 25W 21L