Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
67
of 100
Vision
Vision score, control wards and ward clears
74
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
90
of 100
last 60season118 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Strengths
Deaths / min
0.11 vs 0.20
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Time spent dead
5% vs 10%
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 31%.
Damage / min
849 vs 720
78 of 100 against junglers, and it matters: the better half of Master+ junglers wins 63% of games, the other half 42%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 92 of 100, built on 6% time spent dead and 0.12 deaths a minute. Objectives trails at 58, with 4.0 turret plates a game.
Among junglers