Playstyle radar
56 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
What to work on
56 gamesObjectivesStart here
Epic monsters / game
0.3 vs 0.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Damage
Damage / min
695 vs 799 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
385 vs 417 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Time spent dead
9% vs 11%
73 of 100 against top laners, and it matters: the better half of Master+ top laners wins 67% of games, the other half 37%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 57 of 100, built on 10% time spent dead and 0.20 deaths a minute. Farming trails at 35, with 407 gold a minute.
Among top laners
Master+ top laners with above-median epic monsters a game win 71% of games; below it, 36%.
In your wins 0.8, in your losses 0.7 · 38W 18L
Master+ top laners with above-median damage a minute win 61% of games; below it, 43%.
In your wins 798, in your losses 717 · 38W 18L
Master+ top laners with above-median gold a minute win 70% of games; below it, 34%.
In your wins 425, in your losses 369 · 38W 18L