Playstyle
14 games
Playstyle radar
14 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
11
of 100
Damage
Damage per minute and share of the team's damage
1
of 100
Farming
CS pace, gold income and early-lane farm
9
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100
What to work on
14 gamesDamageStart here
Damage / min
481 vs 880 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
4.8 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
1.3 vs 3.0 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Epic monsters / game
1.3 vs 0.5
100 of 100 against Akali players, and it matters: the better half of Akali mid laners wins 67% of games, the other half 39%.
Time spent dead
7% vs 10%
87 of 100 against Akali players, and it matters: the better half of Akali mid laners wins 66% of games, the other half 33%.
Deaths / min
0.14 vs 0.19
83 of 100 against Akali players, and it matters: the better half of Akali mid laners wins 69% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 74 of 100, built on 8% time spent dead and 0.18 deaths a minute. Damage trails at 0, with 354 damage a minute.
Among mid laners
Akali mid laners with above-median damage a minute win 60% of games; below it, 39%.
Akali mid laners with above-median CS a minute win 57% of games; below it, 42%.
Akali mid laners with above-median solo kills a game win 62% of games; below it, 42%.