Playstyle radar
10 gamesCompared with Platinum mid laners, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
21
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
0.0 vs 1.0 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
146 vs 300 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, damage leads at 51 of 100, built on 24% team damage share and 861 damage a minute. Vision trails at 17, with 0.48 vision score a minute.
Among mid laners
Platinum mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
Platinum mid laners with above-median objective damage a minute win 73% of games; below it, 26%.