Playstyle
31 games
Playstyle radar
31 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
40
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Frontline
Damage soaked and mitigated for the team
57
of 100
Utility
Healing, shielding and lockdown for allies
68
of 100
Mechanics
Skillshots landed and dodged, casting tempo
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
31 gamesAggressionStart here
Kills / min
0.46 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Damage
Damage / min
1394 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Aggression
Multikills / game
1.45 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Strengths
Immobilizations / game
42.8 vs 26.4
77 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 68 of 100, built on 42.8 immobilizations a game and 98 heals + shields a minute. Damage trails at 37, with 18% team damage share.
Among ARAM players
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
In your wins 0.42, in your losses 0.52 · 20W 11L
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1283, in your losses 1594 · 20W 11L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.00, in your losses 2.27 · 20W 11L