Playstyle radar
19 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
79
of 100
Damage
Damage per minute and share of the team's damage
78
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
68
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
19 gamesFarmingStart here
CS / min
6.6 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
60.6 vs 65.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Objective damage / min
681 vs 530
82 of 100 against Jax players, and it matters: the better half of Jax top laners wins 74% of games, the other half 26%.
Solo kills / game
4.0 vs 2.6
79 of 100 against Jax players, and it matters: the better half of Jax top laners wins 61% of games, the other half 41%.
Kills / min
0.27 vs 0.21
74 of 100 against Jax players, and it matters: the better half of Jax top laners wins 64% of games, the other half 36%.
Identity
Duelist
Hunts solo kills and wins the 1v1.
Among top laners, aggression leads at 81 of 100, built on 3.6 solo kills a game and 26% first blood rate. Farming trails at 32, with 6.5 CS a minute.
Among top laners
Jax top laners with above-median CS a minute win 58% of games; below it, 42%.
Jax top laners with above-median CS at 10 min win 55% of games; below it, 45%.