Playstyle
18 games
Playstyle radar
18 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
95
of 100
What to work on
18 gamesDamageStart here
Damage / min
580 vs 679 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.8 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Deaths / min
0.09 vs 0.19
100 of 100 against junglers, and it matters: the better half of Gold junglers wins 73% of games, the other half 26%.
Time spent dead
5% vs 10%
100 of 100 against junglers, and it matters: the better half of Gold junglers wins 69% of games, the other half 30%.
First blood rate
17% vs 6%
81 of 100 against junglers, and it matters: the better half of Gold junglers wins 56% of games, the other half 49%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 95 of 100, built on 0.09 deaths a minute and 5% time spent dead. Damage trails at 39, with 580 damage a minute.
Among junglers
Gold junglers with above-median damage a minute win 58% of games; below it, 41%.
Gold junglers with above-median solo kills a game win 58% of games; below it, 44%.