Playstyle
29 games
Playstyle radar
29 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
87
of 100
Damage
Damage per minute and share of the team's damage
79
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
82
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
96
of 100
What to work on
29 gamesFarmingStart here
CS at 10 min
66.8 vs 73.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
7.0 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.65 vs 0.71 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Deaths / min
0.11 vs 0.19
99 of 100 against Ekko players, and it matters: the better half of Ekko mid laners wins 71% of games, the other half 32%.
Time spent dead
6% vs 10%
95 of 100 against Ekko players, and it matters: the better half of Ekko mid laners wins 68% of games, the other half 34%.
Gold / min
497 vs 446
92 of 100 against Ekko players, and it matters: the better half of Ekko mid laners wins 70% of games, the other half 32%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 99 of 100, built on 0.11 deaths a minute and 6% time spent dead. Vision trails at 49, with 0.65 vision score a minute. For a Ekko player that is the expected shape: against other Ekko players, vision sits near the median.
Among mid laners
Ekko mid laners with above-median CS at 10 min win 56% of games; below it, 47%.
Ekko mid laners with above-median CS a minute win 58% of games; below it, 45%.
Ekko mid laners with above-median vision score a minute win 56% of games; below it, 47%.