Playstyle
29 games
Playstyle radar
29 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
70
of 100
Farming
CS pace, gold income and early-lane farm
75
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
72
of 100
What to work on
29 gamesObjectivesStart here
Epic monsters / game
0.3 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Wards cleared / game
1.3 vs 1.5 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Gold / min
478 vs 412
98 of 100 against top laners, and it matters: the better half of Emerald top laners wins 67% of games, the other half 31%.
Deaths / min
0.14 vs 0.21
90 of 100 against top laners, and it matters: the better half of Emerald top laners wins 67% of games, the other half 32%.
Turret plates / game
14.0 vs 10.2
89 of 100 against top laners, and it matters: the better half of Emerald top laners wins 75% of games, the other half 28%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 75 of 100, built on 8.2 CS a minute and 482 gold a minute. Vision trails at 43, with 0.3 control wards a game.
Among top laners
Emerald top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 1.0, in your losses 0.1 · 11W 18L
Emerald top laners with above-median wards cleared a game win 52% of games; below it, 47%.
In your wins 2.2, in your losses 1.2 · 11W 18L