Playstyle radar
22 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
56
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Frontline
Damage soaked and mitigated for the team
59
of 100
Utility
Healing, shielding and lockdown for allies
56
of 100
Mechanics
Skillshots landed and dodged, casting tempo
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
22 gamesDamageStart here
Damage / min
1365 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, frontline leads at 59 of 100, built on 1569 damage mitigated a minute and 21% damage taken share. Damage trails at 42, with 1365 damage a minute.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1459, in your losses 1286 · 10W 12L