Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
38
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Frontline
Damage soaked and mitigated for the team
54
of 100
Utility
Healing, shielding and lockdown for allies
42
of 100
Mechanics
Skillshots landed and dodged, casting tempo
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
60 gamesAggressionStart here
Kills / min
0.46 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Aggression
Multikills / game
1.43 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Ability casts / min
12.0 vs 9.6
77 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 63 of 100, built on 20% time spent dead and 0.52 deaths a minute. Aggression trails at 38, with 0.46 kills a minute.
Among ARAM players
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
This season, in your wins 0.51, in your losses 0.44 · 24W 42L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
This season, in your wins 1.46, in your losses 1.52 · 24W 42L