Playstyle radar
34 gamesCompared with Silver mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
20
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
81
of 100
What to work on
34 gamesDamageStart here
Damage / min
553 vs 768 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.6 vs 2.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.12 vs 0.20 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Deaths / min
0.10 vs 0.17
94 of 100 against mid laners, and it matters: the better half of Silver mid laners wins 66% of games, the other half 31%.
Time spent dead
6% vs 9%
93 of 100 against mid laners, and it matters: the better half of Silver mid laners wins 63% of games, the other half 35%.
Vision score / min
0.90 vs 0.75
71 of 100 against mid laners, and it matters: the better half of Silver mid laners wins 53% of games, the other half 44%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 80 of 100, built on 6% time spent dead and 0.11 deaths a minute. Damage trails at 18, with 508 damage a minute.
Among mid laners
Silver mid laners with above-median damage a minute win 59% of games; below it, 38%.
In your wins 550, in your losses 479 · 14W 20L
Silver mid laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 0.7, in your losses 0.4 · 14W 20L
Silver mid laners with above-median kills a minute win 63% of games; below it, 35%.
In your wins 0.18, in your losses 0.08 · 14W 20L