Playstyle
23 games
Playstyle radar
23 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
45
of 100
Damage
Damage per minute and share of the duo's damage
75
of 100
Frontline
Damage soaked and mitigated for the duo
52
of 100
Utility
Healing and shielding for the duo
19
of 100
Control
Crowd control uptime and immobilizations
57
of 100
Mechanics
Skillshots landed and dodged
40
of 100
What to work on
23 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.9 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Utility
Ally heal + shield / min
5 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
5 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage / min
1894 vs 1552
72 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
14% vs 11%
80 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 75 of 100, built on 14% team damage share and 1894 damage a minute. Utility trails at 19, with 5 ally heal + shield a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.